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Vendor: From The Deep Games
Product Type : Ex Demo Board Game
This board game is an EX DEMO copy and is not a new and sealed game. Though they are in good condition and we do take care of our games some of the boxes will have some wear and tear from use overtime as will some of the components. We have done our best to ensure that the components are all there but there may be circumstances where there is one or two missing. The photos here are product shots from the suppliers and makers of the game not actual photos of our copies. If you would like to see actual photos of the games before buying please contact us via email or give us a call during trading hours.
They are sold as is and are not eligible for exchanges or refunds. Please note these games are stored offsite but can be available for pickup or to ship within one to two business days.
Catch Zeus if you can! The great Greek god has bolted from Mount Olympus and it’s up to you to nab this dashing deity. Play cards strategically, adding numbers as you climb up the mythic mountain. Grab Zeus when the total reaches a multiple of 10. Better yet, summon the strength of Apollo, Poseidon, or all-powerful Hera to bring Zeus within your grasp. Reach the top of Mount Olympus with Zeus in hand and you’re a mortal among the gods. To play is human. To win, divine!
Did you know that, in addition to their supreme powers, the Greek gods were endowed with the special ability to change the course of card games? Well, at least that’s the case in Zeus on the Loose! As you figure out how to harness the strengths of the various gods within, you’ll sharpen strategic thinking along with valuable addition and subtraction skills. A quick warning about Hera: Though she may be the most powerful goddess in the game, don’t get on her bad side or else she might wind up helping an opponent steal Zeus and win!
Ages 8 and up.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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