SOMETHING WICKED THIS WAY COMES
A wickedly whimsical adventure for the world’s greatest roleplaying game.
Once every eight years, the fantastic Witchlight Carnival touches down on your world, ...
GREAT BOOKS HIDE THEIR SECRETS WELL
An anthology of seventeen mystery-themed adventures for the world’s greatest roleplaying game.
Candlekeep attracts scholars like a flame attracts moths. Historia...
The School of Magic is in Session
Rollicking campus adventures for the world’s greatest roleplaying game.
The greatest minds in the multiverse meet at Strixhaven University. Professors co...
An anthology of thirteen stand-alone adventures set in wondrous lands for the world’s greatest roleplaying game.
Through the mists of the Ethereal Plane shines the Radiant Citadel. Travelers from a...
An anthology of 13 heist-themed adventures for the world’s greatest roleplaying game.
Some jobs require more than simply wielding a sword or slinging a spell. Whether it’s procuring a well-guarded...
Explore the wondrous realms of giants with this supplement for the world’s greatest roleplaying game.
Bigby the Great recounts his journeys into the history, myth, and society of giants in this ...
Clash with the gods of Theros in this campaign sourcebook for the world’s greatest roleplaying game.
The world’s most popular roleplaying game meets the world’s most popular trading card game in th...
An ideal introduction to the world of Dungeons & Dragons, offering players and Dungeon Masters a turnkey onboarding experience.
This complete game experience contains everything you need to lea...
Uncover a new threat to Phandalin in this timeless dungeoneering adventure for the world’s greatest roleplaying game.
Phandelver and Below: The Shattered Obelisk is a high-fantasy adventure t...
Within this tome are seven of the most compelling dungeons from the 40+ year history of Dungeons & Dragons. Some are classics that have hosted an untold number of adventurers, while others are ...
Explore a worldwide cityscape filled to the brim with adventure and intrigue in this campaign setting for the world’s greatest roleplaying game.
A perpetual haze of dreary rain hangs over the spire...
This lavishly illustrated guide showcases the variety of fantastic dragons encountered in the worlds of DUNGEONS & DRAGONS®. Extraordinary wizard Sindri Suncatcher shares his personal notebooks...
The army of the evil Dragon Queen marches across Krynn, opposed by an alliance of desperate defenders. On the battlefield and beyond, it’s up to a small band of adventurers to turn the tide of bat...
Fight the War Against Draconic Oppression in this Adventure for the World's Greatest Roleplaying Game In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red ...
In Icewind Dale, adventure is a dish best served cold.
Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall...
Create thrilling adventures with this revised and expanded Dungeon Master’s Guide for fifth edition Dungeons & Dragons®. Inside this essential guide is everything new and experienced Dungeon...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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