Maria has gathered enough strength to confront Leopold, but first, she must track him down. The Fate of Leopold is the third episode of the murderous trilogy about Maria.
50 Clues is an immersive p...
Maria is on the run with her son while also preparing for the big showdown. But will she make it? White Sleep is the second episode of the murderous trilogy about Maria.
50 Clues is an immersive pu...
Escape Tales: Low Memory is a story driven escape room in card game form, with immersive exploration, no time limits when solving puzzles, and a collection of tough choices that will captivate and ...
There is some minor damage to the box and the shrink wrap is starting to tear. It is a new game otherwise. More of the shrink wrap may fall off over time. Please see photos to check for the conditi...
Sherlock Holmes needs your help! The famous journalist Ignatius Loyde was murdered shortly after an article he published portrayed Sherlock Holmes as an imposter. There are leads that make Holmes t...
1-4 Players | 60-120 Mins | Ages 10+
Times are rough and life in your village is getting harder than you ever imagined it could be. One day, sailors tell you about the beautiful and fertile isl...
A classic tale of murder on the Orient Express, reimagined. The culprit of a grisly crime is still on board your train. Its a race against time to piece the clues together before the train reaches ...
Hurry up, hobbits, because a threat grows in the land of Mordor where the shadows loom. Frodo and his companions have set out to save Middle-earth, and the fate of the free world is now in their ha...
Can you work well with others to escape prison in time?
2-4 Players | 60-120 Mins | Ages 12+
For weeks you have all whiled away your existence in a dark cell, although you have committed no cr...
EXIT The Game: The Return to the Abandoned Cabin is a sequel to Exit: The Game – The Abandoned Cabin with lots of new puzzles and tools.
One ordinary morning, a police detective rings your doorbell...
Everyone meant to use the cabin only as a shelter for the night, but come the morning the door has been secured by a combination lock, with no one knowing the combination of numbers that will let t...
Over the years, word has spread about your ability to get to the bottom of mysteries and solve complicated riddles.
Now your journey has led you to this strange place: an abandoned villa.
Since the...
According to an old legend, a priceless red ruby is said to be hidden in the tomb of Sir Reginald Wreston and it can only be found when the moon is at just the right angle in the night’s sky. The p...
In the EXIT game "The Robbery on the Mississippi" find the 1-4 players in a tense story again: They slip into the roles of detectives on a Mississippi steamer. The captain needs her help to solve a...
During a tour of the castle, players notice a wondrous labyrinth in the middle of the garden. High walls seem to separate it from the outside world. The players step in amazement through the old ir...
Exit the Game The Dastardly Kidnapping in Fortune City is a puzzle game modeled after escape rooms, and it includes components meant to be folded, written upon, or torn, so it's marketed as a singl...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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