Investigate the Cthulhu Mythos during The Harlem Renaissance!Picture this:New York City. Prohibition is in full swing and bootleggers are living high. African-Americans flee the oppressive South fo...
All across Mega-City One, the Robots are turning against their human masters. Chaos reigns as the charismatic Robot leader, Call-Me-Kenneth, rallies the city's Robots to his side, and only the Ju...
A Forbidden Lands Core Rulebook is required to play
In the southern lands, elders speak of cold storms from the north. Cursed voices borne on the icy winds whisper of secrets from ages past that ...
FIND YOUR DESTINY AMONGST THE STARS.
In the cold depths of space mysteries are being uncovered. Ancient ruins, undisturbed for thousands of years, lie hidden on distant moons. Strange artefacts tr...
The stars are right for Great Cthulhu’s return. It’s up to you to make them wrong again!
The Great Old Ones reach out from the future and into their past—our present—corrupting the timeline such th...
Polyhedral random number generators fit for a king. Or queen.Knights too.Peasants can use them, but only if they wash their hands thoroughly.
This set includes all the dice needed for Monty Python'...
No Time to Scream contains three short-play scenarios for the Call of Cthulhu roleplaying game.Each scenario is perfect for a single evening of mystery and horror, designed to be played in around...
Gather your friends and prepare for adventure in the Star Wars™ galaxy!
The Star Wars: Edge of the Empire Beginner Game features a complete, learn-as-you-go adventure. Pre-generated character folio...
Reign of Terror is an epic two-part historical scenario, set during the French Revolution, playable as a stand-alone adventure or as an historical interlude for use with Chaosium’s premium campaign...
The Captain’s Log Solo Roleplaying Game is a 326-page, full-color standalonedigest-sized rulebook that provides a complete, streamlined version of the award-winning 2d20 System used for the Star ...
An ancient force has come to the city of Arkham that threatens to consume everything in Hungering Abyss, a starter set in the world of Arkham Horror.
In this all-in-one box, up to 6 players (5 play...
Quests from the Infinite Staircase embraces the magic of the most beloved DUNGEONS & DRAGONS® adventures of all time. Your journey begins in the Infinite Staircase, a dreamlike expanse with do...
A new investigative horror RPG in a gilded world simmering with occult magic, using the Illuminated Worlds System and featured in a new show on Critical Role! In this game of gothic horror, individ...
If you want to be even better prepared for your heroic journey, the Talisman Adventures Accessory Pack (Dice & Tokens) is available for purchase. It contains as many Light and Dark Fate Tokens ...
In a world ravaged by war, the actions of heroes can have world-altering stakes.
Defend the people of Kalaman against seemingly insurmountable odds as Krynn prepares for war. The Dragon Armies are...
ARRAKIS IS YOURS Your House is to become the new governor of Arrakis in an alternate “What if?” scenario, where you must ensure the supply of the vital spice melange to the Known Universe. With the...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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