Unveiling the Cthulhu Mythos in 1980s Japan!
A new take on an infamous Mythos entity—The King in Yellow.
Three modular scenarios for standalone or campaign play.
A comprehensive guide to the ...
Turn Your Adventures Upside Down
By the power of Hellfire! Together with your crew, take on challenges hotter than Hellfire – from gnarly battles with Demogorgons and Demodogs, eerie dockside murde...
The Kindred present a blank screen to the outside world: the Masquerade. But behind it, horrors accumulate - on the streets of their cities, in the halls of their Courts, and in the Blood in their ...
They call him Cog and he knows the truth. Dig deep into the conspiracy running the world and hunt the monsters that serve the unseen masters. Whether you believe Cog, or think he’s insane, his coll...
An Open-And-Play Entry into the World of Dungeons and Dragons
Heroes of the Borderlands is a cooperative fantasy adventure for all skill levels. In each game, one player acts as Dungeon Master, whi...
Meet the dragons of D&D in Dragon Delves, a collection of ten dragon-themed adventures for characters level 1 through 12. Featuring artwork rendered in ten unique styles, these ready-to-play ...
A huge box set with tons of components for a 50+ hour campaign; that is what awaits you with Terra Antarctica!
This premium Adventure for Arkham Horror RPG is a sequel to At the Mountains of Madnes...
Meet the dragons of D&D in Dragon Delves, a collection of ten dragon-themed adventures for characters level 1 through 12. Featuring artwork rendered in ten unique styles, these ready-to-play a...
Open the Tome—if you dare!
In the Monster of the Week roleplaying game, hunters must solve all manner of mysteries before they can save the day. The Tome of Mysteries expands their options—and magn...
A MONSTER LURKS IN THE SHADOWS...Most people don’t believe in monsters, but you know the truth. They’re real, and it’s your task to bring them down. This hardcover edition of Monster of the Week br...
Unite your party of Hunters with new Team playbooks and take your supernatural adventures into new genres and fresh settings with the Codex of Worlds!
This huge 416-page expansion for Monster of th...
From intrigue in the Court of Chaos to contesting against the Atomic Overlord, Dungeon Crawl Classics are never ordinary. And now seven more classic DCC RPG adventures are compiled in one beautiful...
Eight DCC RPG Adventures In One Volume!It's the season for giving, so why not give your players adventures they'll never forget? Pit the party against old gods, love mutants, and avalanche giants i...
This hardback anthology of spine-tingling and blood-curdling adventures collects the DCC Horror line in one eerie tome. Containing DCC Horror #1-8, this is one book that will keep you up at night!
Welcome back to the world of Zombicide: Chronicles!
In Road to Haven, old and new Survivors find a new way to fight for their lives against the Zombie outbreak. Introducing the Campaign game mo...
While making their own missions for Zombicide: Chronicles allows GMs to explore the post- apocalyptic world in their own way, having pre-made missions can really make life easier. They can be used ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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