Protect. Store. Display.
These hard protective sleeves are perfect for displaying and storing valuable cards and documents.
Features:
Fits 66 mm x 88 mm - sized for trading Card Games
35 pt sizi...
GREAT BOOKS HIDE THEIR SECRETS WELL
An anthology of seventeen mystery-themed adventures for the world’s greatest roleplaying game.
Candlekeep attracts scholars like a flame attracts moths. Historia...
GLORY TO YOU AND YOUR HOUSE!
“WE DO NOT FIGHT MERELY TO SPILL BLOOD, BUT TO ENRICH THE SPIRIT.” – EMPEROR KAHLESS II
THE KLINGON EMPIRE core rulebook for the Star Trek Adventures Roleplaying Game...
Three games in one!
Let’s Play Games introduces their wooden folding Chess, Checkers and Backgammon set!
Made of durable wood this set has three eternal classic games in one package.
Wooden piece...
Dune: Imperium is a game that finds inspiration in elements and characters from the Dune legacy, both the new film from Legendary Pictures and the seminal literary series from Frank Herbert, Brian ...
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their King and maintain theirnoble status by constructing v...
Take on the role of four traveling students looking into strange occurrences that have been happening on the island. How the story ends is entirely up to you.
Explore places, combine items, and exp...
Just One is a cooperative party game in which you play together to discover as many mystery words as possible. Find the best clue to help your teammate. Be unique, as all identical clues will be ca...
Innsmouth is overrun! You and Agent Harper just barely escaped from the coastal fishing hamlet, and now, you’re driving quickly toward Falcon Point Lighthouse—where you hope you can draw more con...
Ticket to Ride: Amsterdam features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a map of 17th century Amsterdam that allows you to ...
Your favorite TV show is back with major developments!
Discover the new rooms but also the two new cooperative game modes where you will need to unlock together the Secret Code rooms in order to es...
A FAST-PACED CARD GAME OF ONE-UPMANSHIP
Sometimes you roll a 1...
… and sometimes you roll a 20 and crush it! In the Dungeons & Dragons Roleplaying Game, the dice may control your fate, but in ...
Codenames: Harry Potter features the gameplay from Codenames Duet, with players working together to reveal all the right cards before they run out of time or summon Lord Voldemort or another dark w...
Tammany Hall is a game of backstabbing, corruption, temporary alliances, and taking power at all costs. If you want to rule New York, you are going to need to play the city's growing immigrant popu...
Dreidel Golems began as a simple betting game using an enchanted four sided teetotum. Bets would be placed and a word would be spoken to set the top spinning.No one knows the name of the first mage...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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