Asymmetrical Abilities: Choose from six Councillors, each with a powerful unique ability, allowing you to rule the city your own way.Worker Skills: Train each of your workers in one of six differen...
Ride into battle with the unwavering spirit and fierce determination of the Fire Horse. Featuring fiery artwork by Godfrey Escota the Fire Horse will fuel your boldest strategies and unstoppable vi...
Let the unwavering spirit of the Fire Horse ignite your way to commanding victories. Featuring fiery-red artwork by Godfrey Escota, these sleeves will set your resolve ablaze! A flaming addition...
Continue the journey of the animated series with the Yu-Gi-Oh! TRADING CARD GAME THE CHRONICLES DECK: Spirit Charmers (All-Foil Edition).Yu-Gi-Oh! CARD GAME: THE CHRONICLES is lighting up YouTube s...
We all remember and love the stories we discovered as kids — especially when they’re just as rewarding to revisit as adults. And their original literary form isn't the only way to enjoy them. What ...
As the sun rises over the deserts, rivers, and oases of the Caliphate, a delicate balance has been upset. As one of many rival powers in the region, you now have the opportunity to alter the course...
Expansion for CATAN.
Add one or two more opponents without sacrificing ease of play.
5-6 Players | 60-120 Mins | Ages 10+
Now five to six players play together with the harbormaster, the friend...
Step into the roaring 1920s during Prohibition in Speakeasy, a worker-placement and card-management game. As a mobster under Lucky Luciano’s rule, you’ll manage and expand your speakeasy empire in ...
Defeat enemies and unlock rewards over 12 missions.
1-4 Players | Ages 12+ | 30-45 Min Play Time
Description:
The follow-up to Regicide the game rated by Shut up & Sit down as one of the top 5 ...
This Might Get Out of Hand…
3-6 Players | 15 Mins | Ages 8+
Features: Hand Management
Theme: Card Game
Description:
I’m Out is about emptying your hand before anyone else.
The rules are simple:...
The officially licensed Zip-Up Album 18-Pocket is a great way to collect and organize your valuable cards.
The Zip-Up Album 18-Pocket has a colorful vibrant high-quality, full-art prints from the g...
The Squire PLUS 100+ XL is a premium deck box featuring officially licensed artwork from the game, showcased on a full-color printed Armorfyber surface with high visual impact.
It offers a clear in...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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