Low Gloss & Textured backed, less slick perfect for Tournament use
Use: Standard Cards
Sleeves per Pack: 80
Size: 91mm x 66mm
Thickness: 0.12mm
Backs: Matte
Our scribes have called forth the echoes of the past from archives passed down through generations. Sit close by the hearth as we open the most hallowed of all our texts: the Compendium of Rathe.
C...
Our scribes have called forth the echoes of the past from archives passed down through generations. Sit close by the hearth as we open the most hallowed of all our texts: the Compendium of Rathe.
C...
The card lineup for Dawn of Liberator [EX-11] includes all the characters from the "Digimon Liberator" comic and novel! Recreate the amazing feats of Shoto, Yuuki , and the others! Previous Liberat...
The card lineup for Dawn of Liberator [EX-11] includes all the characters from the "Digimon Liberator" comic and novel! Recreate the amazing feats of Shoto, Yuuki , and the others! Previous Liberat...
Collectible box for storing TCG decks, tabletop gaming accessories, and/or collectibles. The Rocksteady Squaroe from the Teenage Mutant Ninja Turtles edition holds up to 100 cards in double protect...
Collectible box for storing TCG decks, tabletop gaming accessories, and/or collectibles. The Casey Jones Squaroe from the Teenage Mutant Ninja Turtles edition holds up to 100 cards in double protec...
Collectible box for storing TCG decks, tabletop gaming accessories, and/or collectibles. The Bebop Squaroe from the Teenage Mutant Ninja Turtles edition holds up to 100 cards in double protective s...
Collectible box for storing TCG decks, tabletop gaming accessories, and/or collectibles. The Footclan Squaroe from the Teenage Mutant Ninja Turtles edition holds up to 100 cards in double protectiv...
The Zipfolio 360 Xenoskin from Ultimate Guard's Artist Edition #3, featuring artwork by Magic: The Gathering artist Dominik Mayer, is a premium trading card binder offering 360 compartments for sta...
Build railways to connect destinations across the northern side of Europe.
2-5 Player | 30-60 Mins | Ages 8+
Features: Connections, Contracts, End Game Bonuses, Hand Management, Network and Rou...
A stinky stacking game by the designer of Sushi Go!
2-4 Players | 20 Min Play Time | Ages 6+
Description:
Did you know wombat poo is shaped like cubes? It’s true! In this game you take turns stacki...
Make the right bets and rob your opponents to be the Legend of the West.
2-5 Players | 20+ Mins | Ages 8+
Features: Push Your Luck
Theme: Card Game
Description:
Fruit Fight is a game about push...
Fives is a modern twist on games like Hearts and Spades.
3-4 Players | 30+ Mins | Ages 11+
Features: Trick-taking
Theme: Card Game
Description:
Each round, one player will lead a card, then eve...
Put your color perception to the test and line up the cards properly.
2-6 Players | 30+ Mins | Ages 8+
Features: Cooperative Game, Pattern Recognition
Theme: Card Game
Description:
Figment is a...
4-6 Players | 30+ Mins | Ages 11+
Features: Party Game
Theme: Matching, Connections
Description:
Duos is a team game where you and your partner are helping each other craft the perfect hand of ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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