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Vendor: Asmodee
Product Type : Board Game
Introducing the 3rd volume in the Ticket to Ride Map Collection Vol. 3 - The Heart of Africa. Set in the vast wilderness of Africa at the height of its exploration by intrepid explorers, missionaries and adventurers, this new single-sided board map focuses on the central and southern heart of the continent displayed in a vertical format. This new map introduces 45 new Terrain Cards, divided into 3 different Terrain Types. Each Terrain Type is associated with different Route colors: Desert/Savanna cards for Yellow, Orange and Red Routes; Jungle/Forest cards for Green, Blue and Purple Routes; and Mountain/Cliff cards for Black, White and Grey Routes. Players can draw Terrain cards just like Train cards and they may use these to double the value of the routes they claim. Designed for 2-5 players, ages 8+, this expansion takes 30-60 minutes and requires Train cards and Trains from either Ticket to Ride or Ticket to Ride Europe.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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