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Vendor: VR Distribution
Product Type : Star Wars Unlimited
Each booster pack for this game contains exactly 16 cards. Among those 16, one is guaranteed to be a leader card, and another is guaranteed to be a base (with an Experience or Shield token on the other side of it). That leaves 14 cards remaining that are pulled from the pool of “standard” (non-leader, non-base, non-token) cards.
Outside of the cards that are exclusive to starter decks, the cards in this game are divided into four rarities: Common, Uncommon, Rare, and Legendary. In each booster pack, you will find 9 Common cards, 3 Uncommon cards, and 1 Rare or Legendary card. You may notice that only adds up to 13; add the leader and base card, and you’ve got 15. So, what is the last card in the pack?
The final card in a pack is a foil card, which will be a foil version of any card in the set (that can appear in booster packs). This foil card can be of any rarity, which means you could luck into a second Rare or Legendary card!
However, foil cards are not the only variants that can appear in packs. There is also a small chance that any of the cards in the pack are a “Hyperspace” variant, which gives them a special alternate frame that shows off more of the artwork!
16 cards per pack
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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