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Vendor: Aetherworks
Product Type : Board Game
Expand your Revenant experience with two modular additions that deepen strategic possibilities. The Reason module introduces Science Vessels--neutrally aligned ships that allow your crew to conduct Research, converting discoveries about corruption and planetary exploration into permanent advantages for your entire crew. This creates new incentives to explore and investigate, turning knowledge into powerful ongoing abilities that enhance all your strategies.
The Faith module brings Paradigms into play, introducing collective decision-making with dramatic consequences. Each round, the Great Houses split on emerging issues, and players vote through their actions to support one outcome or another. Your choices tip the balance, and the results can massively impact the game state for everyone, adding a layer of political manoeuvring to the tactical gameplay.
Key Features:
1-4 players | Ages 12+ | 90-120 minutes
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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