Pax Pamir: Second Edition

Pax Pamir: Second Edition

Pax Pamir: Second Edition

Regular Price $145.00

Vendor: Wehrlegig Games

Product Type : Board Game

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In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire. Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes.

In terms of game play, Pax Pamir is a pretty straightforward tableau builder. Players spend most of their turns purchasing cards from a central market, then playing those cards in front of them in a single row called a court. Playing cards adds units to the game's map and grants access to additional actions that can be taken to disrupt other players and influence the course of the game. That last point is worth emphasizing. Though everyone is building their own row of cards, the game offers many ways for players to interfere with each other directly and indirectly.

To survive, players will organize into coalitions. Throughout the game, the dominance of the different coalitions will be evaluated by the players when a special card, called a "Dominance Check", is resolved. If a single coalition has a commanding lead during one of these checks, those players loyal to that coalition will receive victory points based on their influence in their coalition. However, if Afghanistan remains fragmented during one of these checks, players instead will receive victory points based on their personal power base.

After each Dominance Check, victory is checked and the game will be partially reset, offering players a fresh attempt to realize their ambitions. The game ends when a single player is able to achieve a lead of four or more victory points or after the fourth and final Dominance Check is resolved.

Returns and Exchanges

From The Deep Games will exchange products within 14 days of purchase as long as the product is unused, unopened and is in its original packaging.

Several types of goods are exempt from being returned such as card singles like MTG or Pokemon singles, food, drink, online cards, gift cards and sale items.
To complete your return a receipt or proof of purchase is required

Refunds

Refunds are only offered if we cannot repair or replace the item you have purchased due to a manufacturer issue.

Refunds are not issued for change of mind or if you purchased the item in error.

Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the turn around time to send out a replacement item or applying credit to your account.

If we cannot repair or replace the item, then you will be refunded the payment. A credit will automatically be applied to the original method of payment, within a certain amount of days.

Late or missing refunds (if applicable)

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Next contact your bank. 
If you’ve done all of this and you still have not received your refund yet, please contact us at contact@fromthedeepgames.com.au