Marvel Legendary

Marvel Legendary

Marvel Legendary

Regular Price $120.00

Vendor: Upper Deck

Product Type : Board Game

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Legendary: A Marvel Deck Building Game is set in the Marvel Comics universe. To set up the game, players choose a mastermind villain (Magneto, Loki, Dr. Doom, etc.), stack that particular villain's attack cards underneath it, then modify the villain deck as needed based on that villain's particular scheme. Players then choose a number of hero decks – Spider-Man, Hulk, Cyclops, Wolverine, etc. – and shuffle them together; since players use only a handful of hero decks out of the fifteen included, the hero deck can vary widely in terms of what's available.

Over the course of the game, players will recruit powerful hero cards to add to their deck in order to build a stronger and more resourceful deck. Players need to build both their recruitment powers (to enlist more heroes) and their fighting ability (to combat the villains who keep popping up to cause trouble). Players recruit heroes from an array of five cards, with empty slots refilled as needed. At the start of a player's turn, he reveals a villain and adds it to the row of villains. This row has a limited number of spaces, and if it fills up, the earliest villain to arrive escapes, possibly punishing the heroes in some way. Some villains also take an action when showing up for the first time, such as kidnapping an innocent bystander. The villain deck also contains "master strike" cards, and whenever one of these shows up, the mastermind villain (controlled by the game) takes a bonus action.

As players fight and defeat villains, they collect those cards, which will be worth points at game's end. Players can also fight the mastermind; if a player has enough fighting power, he claims one of the attack cards beneath the mastermind, which has a particular effect on the game. If all of these cards are claimed, the game ends and players tally their points to see who wins. If the mastermind completes his scheme, however – having a certain number of villains escape, for example, or imposing a certain number of wounds on the heroes – then the players all lose.

Returns and Exchanges

From The Deep Games will exchange products within 14 days of purchase as long as the product is unused, unopened and is in its original packaging.

Several types of goods are exempt from being returned such as card singles like MTG or Pokemon singles, food, drink, online cards, gift cards and sale items.
To complete your return a receipt or proof of purchase is required

Refunds

Refunds are only offered if we cannot repair or replace the item you have purchased due to a manufacturer issue.

Refunds are not issued for change of mind or if you purchased the item in error.

Once your return is received and inspected, we will send you an email to notify you that we have received your returned item. We will also notify you of the turn around time to send out a replacement item or applying credit to your account.

If we cannot repair or replace the item, then you will be refunded the payment. A credit will automatically be applied to the original method of payment, within a certain amount of days.

Late or missing refunds (if applicable)

If you haven’t received a refund yet, first check your bank account again. it may take some time before your refund is officially posted.
Next contact your bank. 
If you’ve done all of this and you still have not received your refund yet, please contact us at contact@fromthedeepgames.com.au