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Vendor: Eagle-Gryphon Games
Product Type : Board Game
Follow the evolution of ideas and inventions through times to progress your society.
2-4 Players | 120-150 Mins
Features: Point to Point Movement, Worker Placement
Theme: Industry / Manufacturing
Description:
Since the dawn of time, humans have sought new ideas, forever developing them into even newer concepts. Each invention is a veritable evolutionary step. Inventions: Evolution of Ideas follows humanity’s most noteworthy innovations and places the power of these technological developments in your hands to evolve your societies over the ages.
In Inventions, cards simulate these new concepts. They are the ideas that eventually are realized as inventions. Once they are invented, they can be shared with the world, inspiring other societies. Inventions is a tactical game that revolves around long-term strategy. Each society’s progress will be measured in Ingenuity Points (IP). The player with the most IP has the strongest society and wins the game!
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Inventions: Upgrade Pack
Inventions: Upgrade Pack adds all of the Kickstarter Stretch Goals except for the Promo Cards (sold separately)
A copy of Inventions: Evolution of Ideas is needed to used this item.
Upgrade Pack Contents Include:
• 1 Metal Chronos meeple
• 20 Wooden Influence tokens
• 1 Hephaestus meeple
• 1 Chronos Helper
• 1 Milestone Display board
• 1 Idea Display board
• 7 Knowledge tiles
• 7 Private Goal cards
• 16 Public Goal tiles
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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