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Vendor: VR DIstribution
Product Type : Board Game
For aeons, entropy was an inescapable force of nature. But then humanity evolved to understand it, harness it, and even bend it to their purpose. Your life has been devoted to learning how to shape the very workings of the universe to your will... or rather, to the will of your people. You are to become a scientist, a member of the most revered caste.
Now the time has come for the final exam. You must prove you can create new solar systems, coax stars into life, shape a range of biomes, and ultimately seed planets with life. It may only be a simulation; there are limits to what you can do here; this is science, not magic.
And you are not alone. Across the complex, fellow apprentices step into their own chambers, beginning the same trial. Only one will rise to join the caste. This is your moment of truth.
Entropy plays out over a variable number of rounds. Each turn, you must move your Scientist between 1 and 3 spaces clockwise around the Main board. You must end your movement on either an inner Action space on the Main board or an outer space of an Action tile, and resolve it. You will build Solar Systems with Stars, Planets, and Asteroids, then fill them with Life, by playing cards. You may also gain various special abilities by adding Biomes and upgrading your Console.
The endgame is triggered when any 2 out of 6 Main Objectives are completed. The player with the most Victory Points at the end of the game is the winner.
Contents:
• 1 Main Board 6 Action Tiles
• 1 Generator Track Tile
• 3 Alternative Objective Tiles 15 Lifeform Objective Tiles
• 16 Solar System Tres 44 Planet Tiles
• 8 Starting Planet Tiles 52 Star Tiles
• 6 Starting Star Tiles
• 32 Asteroid Tiles (8 of Each Type)
• 1 First Player Marker
• 6 Hub Tiles
• 12 Mission Cards
• 36 Biome Tiles
• 66 Life Cards
• 12 Focus Cards
• 45 Victory Point Tokens
• 72 Wooden Resources (24 Energy, 24 Mass, 24 Entropy) 140 Wooden Lifeforms (60 Bacteria, 50 Plant, 30 Animal) 8 Player Aids
• 1 Scoresheet
• Solo Components
• 12 Challenge Cards
• Player Components
• 1 Player Board (Console)
• 1 Scientist Token
• 4 Creation Tokens 1 Generator Marker 3 Objective Markers
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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