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Vendor: Cryptozoic Entertainment
Product Type : Board Game
DC Comics Deck-Building Game: Rivals – Green Lantern vs Sinestro sets out to recreate the never-ending conflict between Hal Jordan and Sinestro. The 98 cards in the set include new heroes, villains, equipment, locations, constructs, and features two different approaches to play. The Sinestro side is built around attack and forcing his opponent to take bad cards, while the Green Lantern side prefers drawing extra cards and a strong defense.
In more detail, players take on the roles of Green Lantern and Sinestro. Each oversized character card has a cost of 9, 12, or 15 and has a unique ability. As they are defeated, the characters grow in difficulty to take down, and their abilities also improve. Players start off on an even playing field with identical decks of cards. They then use the cards in their hands and special abilities to buy bigger and better cards. As the game progresses, each player's deck becomes unique, strengthened by their decisions. Players attack and defend until Green Lantern or Sinestro stands supreme over his iconic rival!
The DC Deck-Building Game: Rivals – Green Lantern vs. Sinestro is fully compatible with the earlier Rivals – Batman vs. The Joker and the Confrontations set. It is also compatible with all other Cerberus Engine games.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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