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Vendor: VR DIstribution
Product Type : Board Game
Give your team clever one-word clues to help them spot their agents in the field.
2-8 Players | 15 Mins | Ages 14+
Features: Communication Limits, Memory, Push Your Luck
Theme: Card Game, Deduction, Party Game, Spies/Secret Agents, Word Game, Team-Based Game
Description:
The new edition of Codenames refreshes the classic experience players know and love. From a revised word list for improved gameplay, beautiful art, a brand-new insert that keeps your game neatly organized, to a streamlined rulebook that makes the game easier to teach and learn, this updated version is designed to delight longtime fans of the game and welcome new ones.
Two teams race to identify their agents from a 5×5 grid, guided by a spymaster who knows each card’s identity.
Spymasters give one-word clues and a number to link multiple cards, encouraging creative thinking.
Teammates guess words matching the clue while avoiding the other team’s agents, bystanders, and the assassin.
Revealing the assassin ends the game instantly, adding high-stakes tension.
Teams may guess up to the clue number plus one, allowing strategic risks or revisiting old clues.
New edition includes revised words, refreshed art, better insert, and a streamlined rulebook.
Contents:
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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