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Vendor: Aetherworks
Product Type : Role-Playing Games
Be Like a Cat is a solo or two-player role-playing game that invites you to take on the role of a feisty feline exploring one of many worlds and attempting to take control of territory. Think cat mafia!
The core rulebook contains all you need to get started, including scenarios for urban, cyber, pirate, space and ancient Egypt adventures. Sharpen your claws and lick your toe beans; it's time to fight for your turf.
All you need is a pen and paper, two six-sided dice and your unbridled imagination to take to the streets as a feisty feline. Be Like A Cat is a solo RPG where you prowl alleys and rooftops as a cat looking to expand your territory in one of several world settings.
The rulebook contains everything you need to start in a few minutes, plus inspiring cat-themed artwork. Think of it as creative writing with rules and strategy.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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