Set:
Dissension
Type:
Land — Forest Island
Rarity:
Rare
({T}: Add {G} or {U}.)As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped....
Set:
Edge of Eternities
Type:
Creature — Human Soldier
Rarity:
Uncommon
Cost:
{2}{W}
When this creature enters, put a +1/+1 counter on target creature you control.Whenever a nontoken c...
Set:
Edge of Eternities
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}
Return target nonland permanent to its owner's hand. If it was attacking, create a 1/1 colorless Drone artifact crea...
Set:
Edge of Eternities
Type:
Instant
Rarity:
Common
Cost:
{W}
Focus Fire deals X damage to target attacking or blocking creature, where X is 2 plus the number of creatures and/or Spac...
Zombicide: Gear Up is a co-operative flip-and-write game set in the world of Zombicide.To set up, each player takes a survivor card, which shows four weapons, along with damage, armor, and ammo tra...
Welcome back to the world of Zombicide: Chronicles!
In Road to Haven, old and new Survivors find a new way to fight for their lives against the Zombie outbreak. Introducing the Campaign game mo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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