Reign of Terror is an epic two-part historical scenario, set during the French Revolution, playable as a stand-alone adventure or as an historical interlude for use with Chaosium’s premium campaign...
A solo play Call of Cthulhu mini campaign. No Keeper is needed as you guide yourself through the adventure.
Alone Against The Dark is an adventure for one player, set in the fall of 1931. Your goal...
7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Play...
Fate System Toolkit is an expansion for the Fate Core System.
Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolki...
Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dre...
The stars are right for Great Cthulhu’s return. It’s up to you to make them wrong again!
The Great Old Ones reach out from the future and into their past—our present—corrupting the timeline such th...
Fate Worlds is an expansion for the Fate Core System.Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometime...
Fate Worlds is an expansion for the Fate Core System.Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometime...
All aboard the Pension Bellevue for a trip full of romance, intrigue, and peril!
Enjoy the heady, innocent days before the war in Romance in the Air, a Fate world and adventure by Bill White, auth...
THE GLITCH HAS COME TO TENDORIA
A vicious computer virus threatens to corrupt the entire internet, and the only ones standing in its way are the characters from your video games.
8-bit heroes battl...
The two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.
The teams compete to see who can make contact with all of their agents fir...
Neverland is in peril! Captain Hook and their men have kidnapped the inhabitants of this beloved island! It's up to Peter Pan (with the help of Tink and the Darling Children, of course!) to find an...
In this fast-paced card game, players take on the role of shipwrecker gangs lighting fires on a rocky coast to lure merchant ships lost on the stormy night seas. Once a ship has crashed, crates of ...
The Resistance is a very intense social deduction game for 5-10 players. Set in the near future, The Resistance pits a small group of resistance fighters against a powerful and corrupt government. ...
Escape Tales: Low Memory is a story driven escape room in card game form, with immersive exploration, no time limits when solving puzzles, and a collection of tough choices that will captivate and ...
You are invited to be a guest at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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