A long-time family and party favorite, Left Right Center (LRC) is an easy-to-learn dice game anyone can play and win! Roll the dice, move the tokens. The last player with tokens takes home the priz...
Encounters Organizer
Our Encounters Organizer is compatible with Legendary Encounters by Upper Deck and will allow you to fit sleeved cards into the base game box. The center compartment has plenty...
GREAT BOOKS HIDE THEIR SECRETS WELL
An anthology of seventeen mystery-themed adventures for the world’s greatest roleplaying game.
Candlekeep attracts scholars like a flame attracts moths. Historia...
A colorless glaze which is used to mix with acrylic colors; improves fluidity, increases transparency, and slows drying time. Ideal for shadows, shadings, glazes and working with pigments.
Thinner used to extend the colors, to increase fluidity and delay the drying time. We recommend the addition of a few drops of Model Air Thinner to the colors while airbrushing. The thinner can als...
Waterbased acrylic varnish with new, quick drying formula, and an acrylic resin of extraordinary hardness and permanence. Protects painted models from dust and scratches, dirt and humidity. Acrylic...
An acrylic medium formulated with mica, which can be mixed with acrylic colors to create an iridescent lustre or applied by itself for a silvery iridescent effect.
Game Color is a range of vivid colors especially developed for painting all kinds of fantasy figures and models. The colors can be applied and mixed with one another easily, and dry to a mat and se...
Game Color is a range of vivid colors especially developed for painting all kinds of fantasy figures and models. The colors can be applied and mixed with one another easily, and dry to a mat and se...
Game Color is a range of vivid colors especially developed for painting all kinds of fantasy figures and models. The colors can be applied and mixed with one another easily, and dry to a mat and se...
Game Color is a range of vivid colors especially developed for painting all kinds of fantasy figures and models. The colors can be applied and mixed with one another easily, and dry to a mat and se...
Game Color is a range of vivid colors especially developed for painting all kinds of fantasy figures and models. The colors can be applied and mixed with one another easily, and dry to a mat and se...
Game Color is a range of vivid colors especially developed for painting all kinds of fantasy figures and models. The colors can be applied and mixed with one another easily, and dry to a mat and se...
Game Color is a range of vivid colors especially developed for painting all kinds of fantasy figures and models. The colors can be applied and mixed with one another easily, and dry to a mat and se...
Game Color is a range of vivid colors especially developed for painting all kinds of fantasy figures and models. The colors can be applied and mixed with one another easily, and dry to a mat and se...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'
'
'
Liquid error (layout/theme line 351): Could not find asset snippets/hextom_qab_main.liquid