Low Gloss & Textured backed, less slick perfect for Tournament use
Use: Standard Cards
Sleeves per Pack: 64
Size: 91mm x 66mm
Thickness: 0.1mm
Backs: Matte
Thin, Clear sleeve that fits inside all KMC Mini sleeves
Use: Mini Cards, Loads from the Top
Sleeves per Pack: 100
Size: 87mm x 60mm
Thickness: 0.05mm
Backs: Clear
Thin, Clear sleeve that fits inside all KMC Standard sleeves
Use: Standard Cards, Loads from the Top
Sleeves per Pack: 100
Size: 89mm x 64mm
Thickness: 0.05mm
Backs: Clear
Gold Scroll Work on Clear backs, Add Art to your Deck
Use: Standard Cards, as an "Over Sleeve" to all KMC's
Sleeves per Pack: 60
Size: 94mm x 69mm
Thickness: 0.10mm
Silver Scroll Work on Clear backs, Add Art to your Deck
Use: Standard Cards, as an "Over Sleeve" to all KMC's
Sleeves per Pack: 60
Size: 94mm x 69mm
Thickness: 0.10mm
Backs: Clear with Scroll work
Low Gloss & Textured backed, less slick perfect for Tournament use
Use: Standard Cards
Sleeves per Pack: 80
Size: 91mm x 66mm
Thickness: 0.12mm
Backs: Matte
Low Gloss & Textured backed, less slick perfect for Tournament use
Use: Standard Cards
Sleeves per Pack: 80
Size: 91mm x 66mm
Thickness: 0.12mm
Backs: Matte
Low Gloss & Textured backed, less slick perfect for Tournament use
Use: Standard Cards
Sleeves per Pack: 80
Size: 91mm x 66mm
Thickness: 0.12mm
Backs: Matte
Magic: The Gathering | Teenage Mutant Ninja Turtles - Turtle Team-Up
TEAM UP WITH THE TABLE AND TAKE DOWN THE BADDIES—When the evil Shredder attacks, Turtles fight back in this exciting new co-op...
Magic: The Gathering | Teenage Mutant Ninja Turtles - Bundle
TAP INTO TURTLE POWER—Magic gets a quadruple dose of mutagenic mayhem as the Teenage Mutant Ninja Turtles make their debut on the battl...
RRP: 130
Price: 125
Magic: The Gathering | Teenage Mutant Ninja Turtles - Commander Deck - Turtle Power!
TAP INTO TURTLE POWER—Magic gets a quadruple dose of mutagenic mayhem as the Teenage Mutant...
Tap into Turtle power!
Magic: The Gathering gets a quadruple dose of mutagenic mayhem as the Teenage Mutant Ninja Turtles make their debut on the battlefield! Collect, construct, and combat with a...
Tap into Turtle power!
Magic: The Gathering gets a quadruple dose of mutagenic mayhem as the Teenage Mutant Ninja Turtles make their debut on the battlefield! Collect, construct, and combat with a...
The card lineup for Dawn of Liberator [EX-11] includes all the characters from the "Digimon Liberator" comic and novel! Recreate the amazing feats of Shoto, Yuuki , and the others! Previous Liberat...
The card lineup for Dawn of Liberator [EX-11] includes all the characters from the "Digimon Liberator" comic and novel! Recreate the amazing feats of Shoto, Yuuki , and the others! Previous Liberat...
Collectible box for storing TCG decks, tabletop gaming accessories, and/or collectibles. The Rocksteady Squaroe from the Teenage Mutant Ninja Turtles edition holds up to 100 cards in double protect...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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