Not a Game for the Bullheaded!
You start with 10 cards, ranked between 1 and 104. Each round, you must add a card to one of 4 active rows.
If you play the 6th card in a row, you must take the first...
During a tour of the castle, players notice a wondrous labyrinth in the middle of the garden. High walls seem to separate it from the outside world. The players step in amazement through the old ir...
In the EXIT game "The Robbery on the Mississippi" find the 1-4 players in a tense story again: They slip into the roles of detectives on a Mississippi steamer. The captain needs her help to solve a...
Vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowled...
This version of Hollywood 1947 is the Deluxe First Edition from Kickstarter and will not be restocked once sold out.The year is 1947 and you are a member of the thriving movie-making industry of Ho...
Dare to enter Dragonwood! Deep in the heart of this mythical forest lurk angry ogres, giggling goblins, and even the famed and fearsome fire-breathers themselves!
In Dragonwood, you collect sets of...
A blend of strategic bluffing and set collection in a whimsical spy world.
2-4 Players | 10-20 Mins | Ages 8+
Features: Hand Management, Race, Set Collection, Track Movement
Theme: Bluffing, C...
Setting sail for dangerous waters, you embark on a treacherous quest for the legendary treasure of the Santa Maria. While investigating a mysterious shipwreck, something goes terribly wrong and you...
Love Letter is getting a packaging update! The new environmentally-friendly design is free of any single-use plastics.
Can you get a letter to the princess or remove all your rivals? You win either...
A classic tale of murder on the Orient Express, reimagined. The culprit of a grisly crime is still on board your train. Its a race against time to piece the clues together before the train reaches ...
As volunteers for a medical research study, you report to a lab as instructed.But no one is there except for you!Vapor rises from a test tube and you start feeling dizzy.When you wake up again, the...
You are invited to be a guest at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the ...
What is hidden behind the mysterious gate in the cave? Driven by curiosity and with a queasy feeling in the stomach, the players move towards a dark goal. All of a sudden they are drawn in and ever...
The Resistance is a very intense social deduction game for 5-10 players. Set in the near future, The Resistance pits a small group of resistance fighters against a powerful and corrupt government. ...
Exit the Game The Dastardly Kidnapping in Fortune City is a puzzle game modeled after escape rooms, and it includes components meant to be folded, written upon, or torn, so it's marketed as a singl...
A dumb party game that respects your intelligence.
Monikers is pretty simple: get your friends to guess the name on a card. Each team has 60 seconds to get through as many weird, inappropriate name...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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