Greatest card game, made even greater - get your deluxe edition with Foil treated cards!
3+ Players | 20 Mins | Ages 8+
Flip over cards one by one without flipping the same number twice.Sound ...
Hurry up, hobbits, because a threat grows in the land of Mordor where the shadows loom. Frodo and his companions have set out to save Middle-earth, and the fate of the free world is now in their ha...
A classic tale of murder on the Orient Express, reimagined. The culprit of a grisly crime is still on board your train. Its a race against time to piece the clues together before the train reaches ...
As volunteers for a medical research study, you report to a lab as instructed.But no one is there except for you!Vapor rises from a test tube and you start feeling dizzy.When you wake up again, the...
You are invited to be a guest at a palatial mansion, but upon arrival, you find yourselves forced to take part in a macabre game. The clock is ticking, and there is not much time left to solve the ...
What is hidden behind the mysterious gate in the cave? Driven by curiosity and with a queasy feeling in the stomach, the players move towards a dark goal. All of a sudden they are drawn in and ever...
The Resistance is a very intense social deduction game for 5-10 players. Set in the near future, The Resistance pits a small group of resistance fighters against a powerful and corrupt government. ...
Exit the Game The Dastardly Kidnapping in Fortune City is a puzzle game modeled after escape rooms, and it includes components meant to be folded, written upon, or torn, so it's marketed as a singl...
A dumb party game that respects your intelligence.
Monikers is pretty simple: get your friends to guess the name on a card. Each team has 60 seconds to get through as many weird, inappropriate name...
Vision flickers… blink? maybe. The void stretches out in front, behind, under, above. You see the nothing for what it is for the first time. What is time? The depth and breadth of recorded knowled...
Sky Team is a co-operative game, exclusively for two players, in which you play a pilot and co-pilot at the controls of an airliner. Your goal is to work together as a team to land your airplane in...
What makes this edition "deluxe"? It's got a big gameboard to keep your cards in place, and six colored pawns that you move on the gameboard as you level up! Plus a card to go with each pawn, to ma...
Players defuse bombs by deducing and cutting unseen wires of different values.
2-5 Players | 30+ Mins | Ages 10+
Features: Communication Limits, Cooperative Game, Deduction, Memory, Once-Per-Ga...
The pictures are revealed and only one of them is the answer.
Each player at his turn plays the storyteller. He is given a single picture, while the other players get a hand of six pictures.
The ...
Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfro...
The Grand Army of the Republic is in continuous conflict with the unending waves of Count Dooku’s droid battalions. In Star Wars: The Clone Wars – A Pandemic System Game, stand together as legendar...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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