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Vendor: VR DIstribution
Product Type : Board Games
Skull is the quintessential bluffing game
To win you’ll need nerves of steel and a little luck
3-6 players | 15 to 45 min | Ages 10+
An ancient game of ornate skulls and dangerous roses Skull is simple to learn but dangerously difficult to win. You must bluff lie and pierce through the deceptions to expose the roses. Be wary though if you happen across a skull the consequences are dire Players will hold three rose cards and one skull. Add a card to the pile in front of you and when you feel lucky announce your challenge and declare how many cards you will flip. Cards that show a rose are safe but if you expose your opponents hidden skull you lose one of your own cards. Keep your cards to the bitter end to win this clever game of deception and perception.
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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