The 2-player version of The Networks is here! It’s everything you love about the original game, streamlined and tweaked as a thrilling duel.
Develop shows, sign stars, land ads… and now try to beat...
World War 2 has become a memory, and global power is shifting as modernization changes the world. Nations scramble to upgrade their energy production to keep up with the rapid growth. The price of ...
standalone expansion for Monikers comes with 330 brand new cards!
Written entirely by Shut Up & Sit Down, the best boardgame site on the internet
The perfect party game NEW YORK TIMES
Best part...
Your home world is running low on resources. To survive, you send teams of workers to a nearby resource-rich planet, but one with a harsh and inhospitable environment. Will your teams outperform th...
A long-time family and party favorite, Left Right Center (LRC) is an easy-to-learn dice game anyone can play and win! Roll the dice, move the tokens. The last player with tokens takes home the priz...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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