SPACE, THE FINAL FRONTIER...
“There’s no such thing as the unknown–only things temporarily hidden, temporarily not understood.” - Captain James T. Kirk
The Star Trek Adventures roleplaying game t...
For 60 years, Star Trek has presented a diverse array of alien species as allies, adversaries, and everything in between. Including this range of aliens isn't just a creative flourish-it plays a cr...
RRP: $115Our Price $105
WELCOME TO YOUR LIFE ON THE SURFACE!Congratulations!
If you're reading this, you've been selected to leave your vault and explore the surface! If it's Reclamation Day, see t...
Welcome to Xcrawl, a fantasy world where the most popular sport is Xtreme Dungeon Crawling! Professional adventurers pit themselves against manufactured dungeons live-streamed via spellphones throu...
Hunters don’t die of old age. They don’t retire gracefully. But sometimes their legacy lives on.
Legacy of Defiance offers eight lineages of Hunter traditions. Follow in the footsteps of the Hunter...
Be Like a Cat is a solo or two-player role-playing game that invites you to take on the role of a feisty feline exploring one of many worlds and attempting to take control of territory. Think cat m...
Be Like a Cat is a solo or two-player role-playing game that invites you to take on the role of a feisty feline exploring one of many worlds and attempting to take control of territory. Think cat m...
Gather your superhero squad and discover your powers with Kids in Capes!
Remember the days of flipping open comics to enjoy the latest adventure from your favorite superhero? Now, all the wonder an...
It is the height of the Roaring 20s, and the world has gone mad. Dive into the glamour, danger, and mystery of Arkham Horror in this brand-new roleplaying game!
With intuitive, exciting mechanics e...
Gather your friends and prepare for adventure in the Star Wars™ galaxy!
The Star Wars: Edge of the Empire Beginner Game features a complete, learn-as-you-go adventure. Pre-generated character folio...
This Root: The RPG GM accessory pack includes a trifold GM screen featuring tools, tables, and information for run- ning the game, alongside two custom notepads for tacking your campaign!
This pack of engraved dice designed specifically for Root: The Roleplaying Game contains one pair of six-sided dice for each of the seven different factions of the Woodland.
Alberetor – the Haunted Waste is the fifth episode of the Chronicle of the Throne of Thorns for the acclaimed Symbaroum RPG. In this book, you will find the epic adventure The Haunted Waste along w...
All across Mega-City One, the Robots are turning against their human masters. Chaos reigns as the charismatic Robot leader, Call-Me-Kenneth, rallies the city's Robots to his side, and only the Ju...
A Forbidden Lands Core Rulebook is required to play
In the southern lands, elders speak of cold storms from the north. Cursed voices borne on the icy winds whisper of secrets from ages past that ...
FIND YOUR DESTINY AMONGST THE STARS.
In the cold depths of space mysteries are being uncovered. Ancient ruins, undisturbed for thousands of years, lie hidden on distant moons. Strange artefacts tr...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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