For an age, the tower lay in ruins. Unbeknownst to the people of the realm, a great evil stirred in its bowels. It started with strange sightings: a flock of crows flying in circles until they d...
Test your memory and bet on it: will you be smarter than the fox?
1-5 Players | 15 Mins | Ages 8+
Features: Betting and Bluffing, Memory, Solo / Solitaire Game
Theme: Animals, Card Game, Child...
Zombicide: Gear Up is a co-operative flip-and-write game set in the world of Zombicide.To set up, each player takes a survivor card, which shows four weapons, along with damage, armor, and ammo tra...
Offshore rig, DeepWell•4, has blown out and the rupture is spilling crude oil into the ocean at an alarming rate! Your response team must work together, using your individual talents to avert an ec...
In SETI: Search for Extraterrestrial Intelligence, a eurogame for 1–4 players, you lead a scientific institution tasked with searching for traces of life beyond planet Earth. The game draws inspira...
Detective: A Modern Crime Board Game – Season One, a.k.a. Detective: Season One, is a fully co-operative, deeply immersive board game in which 1-5 players take on the roles of investigators trying ...
Today, Walli and her friends are spinning particularly big and beautiful webs. But they’re not catching flies, instead they catch cheese, candy, and other treats! The children help the spiders weav...
CONTENTS
4 Factions with 20 cards each
9 Base cards
11 Titans cards
4 Card dividers
Big Base
5 Base mats
Goblin coin/First Player token
10th Anniversary Art Book
SPECIFICATIONS
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A witch named Hester was hung, burned, and buried under a tree. Some time later, the family of Hester came to Harrow County to destroy it, but standing in their way is eighteen-year-old Emmy who my...
The players make smart decisions about when to move or jump across the spaces to the pool. The goal is to move all their animals across to the other side and to move their runner forward each round...
There’s pandemonium on the farm. Who can stack the hen on top of the sheep? And is there any space left for the dog?
Contents: 2 cows, 2 pigs, 2 hens, 1 sheep, 1 dog, 1 rabbit, 1 die with symbols,...
The players cleverly place their sea creatures on the beach to create a horizontal, vertical or diagonal line. But be careful – you should always keep an eye on what your opponent is doing!
The fir...
Shadow creatures are setting off to capture Luxantis Castle. They can only be stopped with the help of enchanted objects from the magic light forest labyrinth. The players light up the labyrinth ...
Based on the social party game Spyfall, this new DC version of the game is easy-to-learn and features bluffing, suspicion, probing questions, and clever answers. At the start of each round, players...
The beloved king Shapiro has perished in a freak catapult accident, but not before his most suspiciously named and irrefutably trusted adviser, Evil Wizard Mordak, claimed credit for his “murder” a...
Face off in the ultimate Pop! battle! Combine your favorite characters and go head-to-head in four exciting game scenarios. Move through memorable locations – Mermaid Lagoon or The Jolly Roger – an...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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