Your favorite TV show is back with major developments!
Discover the new rooms but also the two new cooperative game modes where you will need to unlock together the Secret Code rooms in order to es...
A FAST-PACED CARD GAME OF ONE-UPMANSHIP
Sometimes you roll a 1...
… and sometimes you roll a 20 and crush it! In the Dungeons & Dragons Roleplaying Game, the dice may control your fate, but in ...
Tammany Hall is a game of backstabbing, corruption, temporary alliances, and taking power at all costs. If you want to rule New York, you are going to need to play the city's growing immigrant popu...
Doppelt so clever follows the model of 2018's Ganz schön clever. Each turn the active player rolls six dice, chooses one of them to mark off a space on their scoring grid, places any dice with lowe...
In Pendulum, each player is a powerful, unique noble vying to succeed the Timeless King as the true ruler of Dünya. Players command their workers, execute stratagems, and expand the provinces in th...
Four millennia ago, on the eastern bank of the Nile river, was laid the foundation of the Temple of Amun-Ra. Over the course of 2,000 years the temple complex was gradually expanded and became wide...
Istanbul: Big Box is the all-in-one package for Istanbul, including the base game as well as both expansions, Mocha & Baksheesh and Letters & Seals. This combination also gives players the ...
In TIME Stories Revolution: The Hadal Project, a standalone scenario in the "blue cycle" of TIME Stories, you and your fellow agents journey to the year 2099.
Rediscover the TIME Stories universe w...
Amsterdam’s numerous canals make it the Venice of the North, but all of Nederland is filled with waterways. A rail journey in this low-lying country – where 20% of the land is below sea level – cro...
The Space Race was a lie.
Look, it's not that the moon landing was faked. It happened. Neil hates the conspiracy theories. The lie is that we ever wanted to go to the moon. We needed a specta...
Unbeknownst to the citizens of Shady Grove, USA, a battle is brewing while they sleep. The most powerful heroes the world has ever known have converged to stop an onslaught of malicious super villa...
Welcome to AssassinCon, the annual convention where assassins meet to show off tools and skills and decide who is the best in the world! This year the contenders have decided to take it out of t...
NOVA LUNA is a game of building connections. In every round of this tile-laying game you must optimize your choice and plan for the future based on the dwindling supply of tiles available on the mo...
TSR-Experience (TSRE) is a box with mysterious content that aims to enrich your immersion and your involvement in the main narrative arc that encompasses each scenario. I think that only TS enthusi...
Challenge your closest frenemy to the fast-paced hilarity of Cosmic Encounter Duel! The Cosmic Citizenship Council has announced it will allow two new alien species into their ranks, but they forgo...
In Marrakech each player takes the role of a rug salesperson who tries to outwit the competition. Each player starts with 10 coins and an equal number of carpets.
On your turn, you may rotate Assam...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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