Your parents rented this house with their best friends during your childhood. You remember it was always a blast.The fact that your parents and their friends have died in unusual ways, has strength...
Russia, 1787: Empress Catherine the Great is taking a surprise trip down the Dnieper River to survey her new kingdom. This will take her directly past your old, unremarkable village. You don't have...
They say agriculture is the most noble employment of man, and Carcassonne: Over Hill and Dale wanted to offer players the gratifying feeling of providing for the people. In this new game, towns and...
In the cooperative game Legendary Encounters: The X-Files Deck Building Game, you play a team of agents - choosing from among Mulder, Scully, Skinner, Doggett, and Reyes - as you investigate the X-...
This is the worst date you've ever been on. How could your friend think you would be right for each other? You have nothing in common. Relationships are hard. This expansion is harder. It Will Neve...
The game consists of three rounds. In each round, the players begin by rummaging through the Warehouse, trying to grab the best components and build the best space ship. Once the ships are under wa...
8Bit Box: Double Rumble, an expansion for the 8Bit Box simulation kit, is reminiscent of fighting arcade games of old. Players need to confront the bad guys facing them, either in a solitaire game ...
Expansion for Heroes Wanted.
Had enough of the steps and stumbles on the path to greatness? Or maybe you think the quality of the villains you’ve been facing is keeping you from your true potential...
Faced with constant hacker attacks, the corporations created an artificial intelligence that could learn from the hackers themselves. The AI, codenamed Cypher, evolved faster than its creators coul...
Trust No One, the first expansion to The X-Files board game, adds new agents, an additional location to investigate and a new "Monster of the Week" mechanic that brings terror in the form of some o...
Homeland: The Game is a semi-cooperative game of intrigue, deception and hidden agendas. Players assume the roles of CIA analysts, directing agency resources to combat the rising tide of global ter...
Apollo XIII tells the whole story of that mission through a card-driven game system. Follow the story and face all of the disasters that plagued that mission!
To ensure the survival of the crew and...
This Recharge Pack contains the components for a second campaign of Charterstone. It is completely optional, as Charterstone is designed to be infinitely replayable after the first 12-game legacy c...
There is some minor damage to the box and the shrink wrap is starting to tear. It is a new game otherwise. More of the shrink wrap may fall off over time. Please see photos to check for the conditi...
Chronicle all your adventures, secret plots, and laundry lists in the Munchkin Journals! Three pocket journals, each with artwork from our various holiday-themed Munchkin boosters. Plus a new Munch...
Munchkin is about beating up monsters, taking their stuff, and sequels. Munchkin Bites! is no different. Thus wa born... the Pants Macabre.
The World of Dorkness has been busy. Can you face the son...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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